Re: [newbie:] elegant way using multithreading with NSThreads
Re: [newbie:] elegant way using multithreading with NSThreads
- Subject: Re: [newbie:] elegant way using multithreading with NSThreads
- From: Wolfgang Maehr <email@hidden>
- Date: Sun, 13 Mar 2005 22:22:11 +0100
Thanks Dustin,
This thing here looks like the right thing for this job (easy to use,
small changes needed).
However, your link did not work, but I assume it is this one. :)
http://www.cocoadev.com/index.pl?InterThreadMessaging
Cheers,
_Wolf
On Mar 13, 2005, at 22:07, Dustin Voss wrote:
On 12 Mar, 2005, at 8:12 PM, Wolfgang Maehr wrote:
I want my (command-line) App having multiple threads:
Main thread shall be a controller thread waiting for commands and
forwarding these to the appropriate objects to set options, start and
stop, and so on. Like a controller for a kernel. This controller
object (in thread 1) has a tracker object (that tracks the mouse
location), which shall be doing the tracking in a separate thread to
get enough performance. This splitting I can do with the [NSThread
detachNewThreadSelector:...] method, which lets thread loop in now in
a tracking loop. This loop also checks from time to time, if there
are new steering commands (in my message queue) to process and
processes these when needed.
A better way to do bi-directional thread communication than
Distributed Objects, is the InterThreadCommunication library. See
http:/www.cocoadev.com/?InterThreadCommunication.
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