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Re: Blurring, phycedelic NSTableViews.
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Re: Blurring, phycedelic NSTableViews.


  • Subject: Re: Blurring, phycedelic NSTableViews.
  • From: Frank Midgley <email@hidden>
  • Date: Tue, 15 Mar 2005 10:21:50 -0600

On Mar 15, 2005, at 10:08AM, Peter Hudson wrote:

On Tuesday, March 15, 2005, at 04:02PM, Frank Midgley <email@hidden> wrote:

On Mar 15, 2005, at 7:39AM, Peter Hudson wrote:

I have an NSTableView in a split view ( with an NSTextView ) in my
application main window.
Mostly the table view behaves like a normal table view. Occasionally,
when I scroll the table, it becomes a blurred mess !

One quick resize of the table with a scroll divider and the table is
redrawn correctly !

Baffling.

Are you setting a non-integral frame anywhere?

I set an initial frame size in Interface Builder when I set the panel up - but then the frame size is set by changing the split view.


I understood that the system was meant to correct non-integral frames. How could I check if I had set a non integral frame and how could I correct it ?

Get your app into its "drawing funky" state, switch to Xcode, add a breakpoint in one of the table view data source methods, switch back to your app and scroll the table again. Once the break point is hit type "p (NSRect)[tableView frame]" in the console.


I know I've seen this with non-integral column widths, not sure if the frame can get into the same state.

-Frank

------------------------------------
Frank M. Midgley
email@hidden
http://homepage.mac.com/knarf/

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References: 
 >Blurring, phycedelic NSTableViews. (From: Peter Hudson <email@hidden>)
 >Re: Blurring, phycedelic NSTableViews. (From: Frank Midgley <email@hidden>)
 >Re: Blurring, phycedelic NSTableViews. (From: Peter Hudson <email@hidden>)

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