Re: Open GL to Quicktime?
Re: Open GL to Quicktime?
- Subject: Re: Open GL to Quicktime?
- From: Clark Cox <email@hidden>
- Date: Sat, 14 May 2005 16:27:01 -0400
On 5/14/05, Bob Estes <email@hidden> wrote:
>
> On May 13, 2005, at 3:29 PM, Scott Thompson wrote:
>
> >
> > On May 13, 2005, at 11:02 AM, Bob Estes wrote:
> >
> >> I sent this to the mac-opengl list also. Apologies for the
> >> double-posting, but I thought this broader list might have more
> >> Quicktime experience.
> >>
> >> I'm wondering if there is a reasonably easy way (i.e., that doesn't
> >> require learning and integrating a bunch of Carbon routines into my
> >> Cocoa code) to programmatically make a Quicktime movie from my
> >> existing code for an animation that displays in an NSOpenGLView. If
> >> there is, I haven't been able to find it, but it seems there should
> >> be. Any pointers would be greatly appreciated.
> >
> > You shouldn't have to include a bunch of Carbon routines, but you may
> > have to include a bunch of QuickTime routines.
>
> Well, when I see GWorlds and such, I think Mac OS 7. I wish Apple would
> bring QuickTime into the Cocoa era.
Have you looked at QTKit? (i.e. QuickTime brought "into the Cocoa era")
<http://developer.apple.com/documentation/QuickTime/Cocoa-date.html>
--
Clark S. Cox III
email@hidden
http://www.livejournal.com/users/clarkcox3/
http://homepage.mac.com/clarkcox3/
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden