Re: Building with XCode 2 for Jag and Panther
Re: Building with XCode 2 for Jag and Panther
- Subject: Re: Building with XCode 2 for Jag and Panther
- From: Mark Williams <email@hidden>
- Date: Tue, 17 May 2005 14:56:28 -0700
Aha! That makes perfect sense. Thank you for the information! :)
Mark
On May 17, 2005, at 11:09 AM, Nick Zitzmann wrote:
On May 17, 2005, at 11:03 AM, Mark Williams wrote:
I spoke too soon. While applications built this way work in 10.3x
they still will not load in 10.2x They still crash with a message
that it cannot find libxml.A.dylib. So if I'm choosing to use the
10.2.8 SDK why is it trying to load a library that obviously isn't
in 10.2.8? Does any one know what I need to do to remedy this.
You need to use the correct compiler. GCC 4.0 will build C and ObjC
binaries that can run under 10.3.0 and later, and will build C++
and ObjC++ binaries that can run under 10.3.9 and later. If you
need 10.2.x compatibility, then you must use GCC 3.3 to build your
project.
Nick Zitzmann
<http://www.chronosnet.com/>
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