Re: Working set bloat in Xcode 2
Re: Working set bloat in Xcode 2
- Subject: Re: Working set bloat in Xcode 2
- From: Darkshadow <email@hidden>
- Date: Wed, 25 May 2005 07:45:20 -0400
On May 24, 2005, at 10:42 PM, Nicko van Someren wrote:
Has anyone else noticed a rise in the memory consumption of their
applications with moving to Xcode2 and 10.4? Various of my
projects seem to be sucking up quite a bit more real memory, as
well as a great deal more virtual memory, when deployed on 10.4.
I've also noticed this on the Apple applications on 10.4, to the
extent that my machine is really dragging; Safari is typically
taking up over 100MB of real memory from a virtual set of 0.5GB,
which initially made me think it might just have a leak, but
Mail.app is chewing over 65MB of real memory and the working set on
my own applications seems to have gown too. Despite having 1GB in
my laptop it is spending a great deal more time thrashing the disk
since moving to 10.4 and I'm wondering if other people on this list
have been experiencing the same with their programs.
Incedentally, the Weather Data Dashboard widget is consuming 44MB
of real memory _for each instance_, which is sucking away 176MB of
my real memory for the four places I watch. Surly there is
something wrong with either the widget or the frameworks behind it
to be using this much space.
Cheers,
Nicko
I've noticed that when you launch an app for the first time (since
the computer has booted up), it uses more memory than subsequent
launches. It's been this way since 10.1 or 10.2 - can't remember at
the moment when I noticed it. Thought I'd just mention this in case
you hadn't looked to see if the memory usage was lower after a relaunch.
Darkshadow (aka Michael Nickerson)
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