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Fastest way of writing NSData+extras to a file?
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Fastest way of writing NSData+extras to a file?


  • Subject: Fastest way of writing NSData+extras to a file?
  • From: Jonathan del Strother <email@hidden>
  • Date: Sun, 29 May 2005 18:00:00 +0100

I have some bitmap data in an NSData. There are also few associated attributes such as image width, height & texture format.

I'd like to dump all of the above to a single file. Here's my current approach (after initially trying to subclass NSData, failing, and discovering all about Class Clusters):

@interface CompressedTextureFile : NSObject <NSCoding>
{
    int width;
    int height;
    int format;
    NSData* data;
}


So I then use archivers to encode these 4 attributes to disk & decode them back again.



I don't care about the writing times, only the time to reconstruct the objects from disk. Loading 100x132kb objects takes around 0.35 seconds.




Previously, I was ignoring the width, height & format, and just writing the NSData to disk using writeToFile. Loading 100 NSData objects using dataWithContentsOfFile took an average of 0.19 seconds - nearly half the time of using the archiving technique!



I need this to be pretty fast. Is the composite object above the best Cocoa-y way of dealing with this sort of data? Any suggestions on other techniques I might try?

Thanks,
Jon
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