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Re: Silly question. Is iTunes Cocoa application?
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Re: Silly question. Is iTunes Cocoa application?


  • Subject: Re: Silly question. Is iTunes Cocoa application?
  • From: Daniel Jalkut <email@hidden>
  • Date: Sat, 05 Nov 2005 23:26:15 -0500

For the most part Apple has not seen a need to port its internal applications to other platforms. iTunes is a major exception in this sense. QuickTime and FileMaker are examples that spring to mind.

In general, I think we can assume that it is easier for Apple to port a Carbon application to Windows than a Cocoa application because:

1. Carbon's API demands a language that is commonly available on Windows (Straight C).
2. Carbon's event-loop model is pretty similar, in my limited exposure, to the Win32 API.
3. Apple's existing port of QuickTime to Windows involved a relatively substantial amount of "portability" code that could theoretically be leveraged by other Apple ports of Carbon code.


Daniel

On Nov 5, 2005, at 11:19 PM, Andrei Tchijov wrote:

- Does anyone on the list has any experience of porting applications from Mac OS X (Cocoa) to other platforms ?
I just mentioned iTunes because I can not believe that Apple does not have some sort of portability layer. I developed enterprise applications for most part of my professional carrier and I am convinced that single source + portability layer is the only way to go when you need to cater to more then one platform.

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References: 
 >Silly question. Is iTunes Cocoa application? (From: Andrei Tchijov <email@hidden>)
 >Re: Silly question. Is iTunes Cocoa application? (From: Andrei Tchijov <email@hidden>)

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