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Re: Where do asynchronous API do their "work"?
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Re: Where do asynchronous API do their "work"?


  • Subject: Re: Where do asynchronous API do their "work"?
  • From: RenĂ© van Amerongen <email@hidden>
  • Date: Sun, 13 Nov 2005 10:23:19 +0100


Op 13-nov-2005, om 5:00 heeft Shawn Erickson het volgende geschreven:


On Nov 12, 2005, at 5:38 PM, email@hidden wrote:

As a rule of thumb, if you're going to work with the Cocoa API's in an asynchronous fashion anywhere, it's wise to run the current runloop periodically - manually, if you must. So your blocking code need only do that once in a while to resolve your problem.

Not sure I fully agree with this advice (at least not as stated). In general blocking or long running code should not be done on the main thread but on a secondary thread or converted to use asynchronous means.. If you keep such code off of the main thread its run loop will service events[1] in a timely fashion keeping the application responsive to the user (the main priority) and your async operations flowing. In effect keeping your runloop going.


Using more threads for things can be your friend is you leverage them right (each thread can have its own runloop allowing those to be used instead of the main thread as a way to process certain events/callbacks).


Do you know of a good ( coding ) sample about what your saying ( thread, own runloop, long code and status notification in Gui ).


I think I have to change something in my design,

Thanks

Rene


-Shawn

[1] System events and possibly callbacks/events/timers from some of the async things you are doing.

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References: 
 >Where do asynchronous API do their "work"? (From: Jerry Krinock <email@hidden>)
 >Re: Where do asynchronous API do their "work"? (From: email@hidden)
 >Re: Where do asynchronous API do their "work"? (From: Shawn Erickson <email@hidden>)

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