Re: How do I call a specific applescript handler and pass arguments?
Re: How do I call a specific applescript handler and pass arguments?
- Subject: Re: How do I call a specific applescript handler and pass arguments?
- From: James Howard <email@hidden>
- Date: Sun, 20 Nov 2005 19:21:19 -0800
http://weblog.scifihifi.com/2004/04/15/calling-applescript-handlers-
from-cocoa/
Date: Sun, 20 Nov 2005 12:55:41 -0800
From: email@hidden
Subject: How do I call a specific applescript handler and pass
arguments?
To: email@hidden
Message-ID: <email@hidden>
Content-Type: text/plain; charset=US-ASCII; delsp=yes; format=flowed
I'd like to include several utility scripts inside my application
bundle - similar to the scripts iPhoto uses to mail photos with the
user's designated email application. The iPhoto scripts have a
function inside the script that takes arguments - like so:
on mail_images(email_subject, default_address, image_count,
new_files, new_captions, new_comments, cancel_string)
I'd like to do something similar, but I can't tell from the
NSAppleScript class documentation how I can pass arguments to the
handlers inside the script. The only methods I see just do an execute.
Anyone know how I can pass data from my cocoa app to a bundled
AppleScript? I know it would be possible to just build the script
into an NSString and then put my arguments in directly, but I'd
prefer to use the iPhoto-like way, if possible.
Thanks,
Blake
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