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Re: NSScrollView drawing errors (Cocoa Bug?)
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Re: NSScrollView drawing errors (Cocoa Bug?)


  • Subject: Re: NSScrollView drawing errors (Cocoa Bug?)
  • From: Michael Becker <email@hidden>
  • Date: Thu, 13 Oct 2005 15:02:31 +0200

On 13.10.2005, at 13:56, Michael Becker wrote:
strange things happen with an NSScrollView of mine. Here's the setup: I have a custom view that will programmatically add another subview to itself. This subview contains an NSTabView. One tab of the tabview contains an NSScrollView which again contains another custom view. I hope so far things are clear :) ... But I am experiencing weird things with that NSScrollView. Basically, when I scroll down, things seem to be alright, but when I scroll up again (no matter if I use the scroller or my mouse's scroll wheel), the drawing gets messed up.
The custom view inside of the NSScrollView doesn't do more than this (for debugging reasons):

I think I have found the reason for the messed up drawing and I am pretty sure it's a Cocoa bug. When setting an NSScrollView's frame to values that contain decimal amounts, like so:


    [scrollView setFrame:NSMakeRect(10.5f, 10.6f, 100.2f, 100.8f)];

the scrolling and drawing are completely messed up. If you change this to the following:

    [scrollView setFrame:NSMakeRect(10.0f, 10.0f, 100.0f, 100.0f)];

drawing and scrolling work nicely and without any errors. That is the scenario at least on my machine. If somebody can confirm this I will file a bug.

Regards,
Michael

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  • Follow-Ups:
    • Re: NSScrollView drawing errors (Cocoa Bug?)
      • From: Jonathon Mah <email@hidden>
References: 
 >NSScrollView drawing errors (From: Michael Becker <email@hidden>)

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