Adding controls to an opengl fullscreen window
Adding controls to an opengl fullscreen window
- Subject: Adding controls to an opengl fullscreen window
- From: Andrew Bush <email@hidden>
- Date: Sun, 16 Oct 2005 13:46:43 +1300
Hi all,
so I have a fullscreen window, displaying the contents of an opengl
view in the centre of it, similar to the example code
NSOpenGLFullScreen.pbproj
The difference being that It is a programmatically created window, and
a custom opengl view.
What I would like to do is have a set of controls off to the left of
the screen.
How on earth do I do this? is the window entirely opengl based at this
point?
Im sure Im asking a stupid question, I just dont seem to be able to
find the answer :)
thanks for any help.
Yours cheerfully,
Andrew Bush
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