Re: OT: Cocoa or Carbon?
Re: OT: Cocoa or Carbon?
- Subject: Re: OT: Cocoa or Carbon?
- From: Dave Sopchak <email@hidden>
- Date: Fri, 21 Oct 2005 15:16:42 -0700
Trygve,
I had a small Tiff viewer app that took me a few weekends to
carbonize, about 3 years ago. I learned the basics of Cocoa in about
a month or so. For me, it took as long to Carbonize something as it
did to learn about the same amount of Cocoa, and to me, making stuff
with Cocoa is much easier and more powerful. I have since moved my
telescope controller over to a Cocoa app (it began life as a system 7
plug in for Starry Night) and a Carbon plug in that forwards
information between my app and Starry Night via Apple Events. All of
the old math routines for my telescope controller came over easily,
as they were in vanilla C.
BTW, that Tiff viewer that I carbonized I later recreated in Cocoa,
and the number of lines of code dropped from about 1000 to 40.
Moving from mostly Carbon to mostly Cocoa is a switch that I don't
regret.
Dave
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