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Re: Cocoa UI in carbon plug-in?
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Re: Cocoa UI in carbon plug-in?


  • Subject: Re: Cocoa UI in carbon plug-in?
  • From: jkp <email@hidden>
  • Date: Sun, 23 Oct 2005 11:54:22 +0100

This is not difficult at all. If the calling API's are written in POC (or C++), you can just have a bridge file that has functions that allow you to call into your cocoa code. Just remember that to use obj-c you'd need to set up an autorelease pool and perhaps call NSApplicationLoad() to setup some of the stuff that gets done for you in main when you create a new cocoa app in Xcode.

jkp

On 22 Oct 2005, at 20:35, Finlay Dobbie wrote:

Have you seen <http://developer.apple.com/documentation/Cocoa/ Conceptual/CarbonCocoaDoc/index.html>?

 -- Finlay
On 22/10/05, Scott Andrew <email@hidden> wrote:

I am about to start work on a CS2 plugin for Photoshop. i would like
to do the UI portion using cocoa. Is there anything special i need to
know about dong that? My big concern is messaging.

Scott Andrew
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References: 
 >Cocoa UI in carbon plug-in? (From: Scott Andrew <email@hidden>)
 >Re: Cocoa UI in carbon plug-in? (From: Finlay Dobbie <email@hidden>)

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