Re: Cocoa UI in carbon plug-in?
Re: Cocoa UI in carbon plug-in?
- Subject: Re: Cocoa UI in carbon plug-in?
- From: jkp <email@hidden>
- Date: Sun, 23 Oct 2005 11:54:22 +0100
This is not difficult at all. If the calling API's are written in
POC (or C++), you can just have a bridge file that has functions that
allow you to call into your cocoa code. Just remember that to use
obj-c you'd need to set up an autorelease pool and perhaps call
NSApplicationLoad() to setup some of the stuff that gets done for you
in main when you create a new cocoa app in Xcode.
jkp
On 22 Oct 2005, at 20:35, Finlay Dobbie wrote:
Have you seen <http://developer.apple.com/documentation/Cocoa/
Conceptual/CarbonCocoaDoc/index.html>?
-- Finlay
On 22/10/05, Scott Andrew <email@hidden> wrote:
I am about to start work on a CS2 plugin for Photoshop. i would like
to do the UI portion using cocoa. Is there anything special i need to
know about dong that? My big concern is messaging.
Scott Andrew
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