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retain & release
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retain & release


  • Subject: retain & release
  • From: Boyd Collier <email@hidden>
  • Date: Sat, 17 Sep 2005 15:19:23 -0700

In trying to follow the (supposedly) simple rules of using retain and release, I wrote the following bit of code.
Near the bottom, before the first release is invoked, the retainCount of textViewContents is 2 (as I expected), so I presumed that I could use release on it twice, but if I do, I get a signal 10 error, apparently after exiting the block of code. I don't understand why, since textViewContents is not referred to again anywhere. But if I comment out the line where the scanner is created and instead do [textViewContents retain], then the two lines [textViewContents release]; at the bottom work fine. This difference in what happens when release is invoked twice for textViewContents makes sense if [NSScannerscannerWithString:textViewContents] puts textViewContents into the auto release pool. Is this what's happening? Is this also an example of retainCount not being a good tool for tracking what's going on?


Thanks, Boyd

---------------------------
#import "SPGDIController.h"
#import "MyDocument.h"

@implementation SPGDIController

- (IBAction)crunchNumbers:(id)sender {

    unsigned count;
    NSString *textViewContents = [[theTextView string] copy];

count = [textViewContents retainCount];
NSLog(@"retain count of textViewContents after it is created by copying = %d", count); // count is 1


NSScanner *theScanner = [NSScanner scannerWithString:textViewContents];
count = [textViewContents retainCount];
NSLog(@"retain count of textViewContents before release = %d", count); // count is 2
[textViewContents release]; // count drops to 1
[textViewContents release];


}

@end

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