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Re: Cocoa doesn't use my fonts - all fonts are system fonts
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Re: Cocoa doesn't use my fonts - all fonts are system fonts


  • Subject: Re: Cocoa doesn't use my fonts - all fonts are system fonts
  • From: Stefan <email@hidden>
  • Date: Fri, 4 Aug 2006 21:53:09 +0200


Am 04.08.2006 um 21:47 schrieb Douglas Davidson:


On Aug 4, 2006, at 11:24 AM, Stefan wrote:

Now, I tried adding a dictionary using withAttributes: and define its
properties using

>>>
drawDict2 = [NSDictionary dictionaryWithObject:font2 forKey:NSFontAttributeName];
<<<


which immediately succeeded. Not sure, but this feels like a bug. I really wonder,
why accessing font metrics worked, while drawing the font failed....



The string drawing methods (in fact, the entire Cocoa text system) always ignore the font set on the context, in favor of their own attributes. If you don't supply an attribute dictionary, a default set of attributes will be used. Use the attribute dictionary, or create an attributed string.

OK, understood. But what for is:

>>>
[font1 set];
<<<

Does it do anything usefull?
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  • Follow-Ups:
    • Re: Cocoa doesn't use my fonts - all fonts are system fonts
      • From: Douglas Davidson <email@hidden>
References: 
 >Cocoa doesn't use my fonts - all fonts are system fonts (From: Stefan <email@hidden>)
 >Re: Cocoa doesn't use my fonts - all fonts are system fonts (From: "Shawn Erickson" <email@hidden>)
 >Re: Cocoa doesn't use my fonts - all fonts are system fonts (From: Stefan <email@hidden>)
 >Re: Cocoa doesn't use my fonts - all fonts are system fonts (From: Douglas Davidson <email@hidden>)

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