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Re: Providing application resources to a Plugin
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Re: Providing application resources to a Plugin


  • Subject: Re: Providing application resources to a Plugin
  • From: d2kagw <email@hidden>
  • Date: Tue, 22 Aug 2006 19:43:05 +1000

Aaaah, fair enough =)

Well I guess this opens the discussion up to, from a development & distribution point of view, which is the best way to develop a plugin architecture? Im not really fussed about how complex it is for me to develop, but I definitely want it to be easy as pie for people to develop for...

On 22/08/2006, at 10:49 AM, Rainer Brockerhoff wrote:

At 15:47 -0700 21/8/06, email@hidden wrote:
From: d2kagw <email@hidden>
To: Cocoa Development Development <email@hidden>

On this note, are there any good examples/tutorials floating around on how to build solid plugin platforms/API's?
The only tutorial I have found is http://cocoadevcentral.com/ articles/000068.php which doesn't seem like the best way to do it, well, for starters it doesn't use a framework...

Seems I wrote that :-)

I haven't quite understood what you mean with "for starters it doesn't use a framework".

If you want to provide some sort of framework for the plugins to use, and include that framework within the application, I suppose you could do that easily, but from the viewpoint of the plugins it makes no difference at all whether the classes it's using are physically located inside the application executable or in a framework. The ObjC runtime sorts that out for you.

--
Rainer Brockerhoff  <email@hidden>
Belo Horizonte, Brazil
"In the affairs of others even fools are wise
 In their own business even sages err."
Weblog: http://www.brockerhoff.net/bb/viewtopic.php
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References: 
 >Re: Providing application resources to a Plugin (From: Rainer Brockerhoff <email@hidden>)

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