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Re: thread spinning ...
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Re: thread spinning ...


  • Subject: Re: thread spinning ...
  • From: Chris Suter <email@hidden>
  • Date: Wed, 6 Dec 2006 15:59:50 +1100

From looking at the CFRunLoop source it looks like you might be able to see some info. by looking at the description i.e.:

NSLog ("%@", [NSRunLoop currentRunLoop]);

should print something out.

I haven't tried it so I might be wrong.

- Chris

On 06/12/2006, at 3:50 PM, Martin Redington wrote:


Ah. That might just be the other half of the jigsaw puzzle.

I just added some logging to see how quickly the loop was getting executed, and was lucky enough to hit it, and it turns out was running every few microseconds.

Ironically enough, until recently, I was adding a port to the runloop manually, in the vain hope that I could remove it later, and have the loop stop. I took it out because it looked like a hack, didn't work, and I thought it might be part of the mach_port leakage I posted about earlier.

That kind of implies that my thread might usually have some input sources attached when it completes, but occasionally doesn't. Is there any way to inspect the runloop and tell what the sources are? That would be very useful, both in terms of understanding what's going on under the hood, and maybe in detecting whether the right things are attached?

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References: 
 >thread spinning ... (From: Martin Redington <email@hidden>)
 >Re: thread spinning ... (From: Chris Suter <email@hidden>)
 >Re: thread spinning ... (From: Martin Redington <email@hidden>)

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