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Re: Learning Cocoa, but no programing experience, possible?
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Re: Learning Cocoa, but no programing experience, possible?


  • Subject: Re: Learning Cocoa, but no programing experience, possible?
  • From: email@hidden
  • Date: Thu, 02 Feb 2006 09:39:56 +0100
  • Thread-topic: Learning Cocoa, but no programing experience, possible?

on 2006/02/1 14:48, Christian Cruz wrote:

> After researching through mnay forums and asking many people, I'm
> convinced I need to learn Cocoa, why?
>
> I'm a graphic designer who works on developing software (mac platform
> only) for therapeutic uses (handicapped children), actually I just
> develop the concept and layout and somebody else does the programming.
> Currently I'm "simulating" things using Macromedia Director but I
> really would like to make my own stuff without depending on somebody
> else.

If your goal is to make the software all by yourself, go ahead and learn all
the stuff you need to.

OTOH, if you're goal is to have a better 'simulation' (prototypes, etc.) or
simply, a better app, then stick to the design and let a programmer handle
the programming.

Note that I don't question your skills or intelligence. But there's a huge
difference between designing an app (requirements, concepts, interactions,
visuals) and coding it. It takes completely different skills, and very often
they don't cohabitate well in a single person's mind :-)

When coding an app, you'll be spending an awful lot of time getting the
low-level stuff right: pointers, arrays, strings, vectors, dictionaries,
events, memory allocationŠ Instead, spending the same amount of time on
designing the app will make it a much better app.

Of course, programming and getting a real working app is a bit of a trill as
well :-)


Cheers,
Peter.


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References: 
 >Learning Cocoa, but no programing experience, possible? (From: Christian Cruz <email@hidden>)

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