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Re: another NSAnimation crash
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Re: another NSAnimation crash


  • Subject: Re: another NSAnimation crash
  • From: Daniel Jalkut <email@hidden>
  • Date: Fri, 3 Feb 2006 21:59:22 -0500


On Feb 3, 2006, at 6:54 PM, Matt Neuburg wrote:

On Fri, 03 Feb 2006 06:56:29 -0800, John Stiles <email@hidden> said:
Maybe you should post a crash log so the rest of us here can take a look
and provide ideas?


Matt Neuburg wrote:
In my NSAnimation that shrinks a window, if the part of the window being
moved contains the default button (the blue "throbber"), the app crashes. I
can work around this by not having a default button, but this seems a heavy
price to pay for the use of the animation. m.

Not quite sure what you mean by a crash log. Here's the backtrace; this is
thread 2, the heartbeat thread that runs the throbber.

Crash log is fairly standard terminology for the name of the log file created by the CrashReporter application. It's a nice term because it has meaning to both users and developers alike:


http://developer.apple.com/technotes/tn2004/tn2123.html

And yes, its mainly interesting because it includes a backtrace of the crashing thread, but it also includes backtraces of all the other threads in the application, which may be illuminating.

#0  0x9074ef8c in CFDictionaryGetValue ()
#1  0x9375f880 in -[NSViewAnimation _drawView:] ()
#2  0x93729b38 in -[NSView _lightWeightRecursiveDisplayInRect:] ()
#3  0x93729d44 in _lightWeightRecursiveDisplayInRect2 ()
#4  0x9076c960 in CFArrayApplyFunction ()
#5  0x93729c8c in -[NSView _lightWeightRecursiveDisplayInRect:] ()
#6  0x93729d44 in _lightWeightRecursiveDisplayInRect2 ()
#7  0x9076c960 in CFArrayApplyFunction ()
#8  0x93729c8c in -[NSView _lightWeightRecursiveDisplayInRect:] ()
#9  0x937294e0 in -[NSButtonCell(NSDefaultButtonIndicatorPrivate)
heartBeat:] ()
#10 0x937291cc in -[NSWindow(NSWindow_Theme) heartBeat:] ()
#11 0x93728df8 in -[NSUIHeartBeat _heartBeatThread:] ()
#12 0x928e66d4 in forkThreadForFunction ()
#13 0x9002b200 in _pthread_body ()

While we've got you jumping through hoops, how about posting a simple test project that demonstrates the bug? :) I'm too lazy to do that but if I just had to download and build it, I might take a quick look.


Daniel

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References: 
 >Re: another NSAnimation crash (From: Matt Neuburg <email@hidden>)

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