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Re: Searching for socket API thread based
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Re: Searching for socket API thread based


  • Subject: Re: Searching for socket API thread based
  • From: Andrea Salomoni <email@hidden>
  • Date: Tue, 7 Feb 2006 16:39:08 +0100

Thank you,

You explained me as I need!
I will use AsyncSocket that seems to be the best one!

Andrea

Il giorno 07/feb/06, alle ore 16:12, AgentM ha scritto:

Hi Andrea-

AsyncSocket and NetSocket are already thread-based. [SmallSockets is not.] They rely on Core Foundation's CFSocket calls to make them seem asynchronous. In fact, CFSocket spawns a thread (to handle all the socket connections), blocks, and messages the main thread/ runloop when an event occurs. You too can see the source:

static void *__CFSocketManagerThread = NULL;

from:

http://cvs.opendarwin.org/cgi-bin/cvsweb.cgi/src/CoreFoundation/ RunLoop.subproj/CFSocket.c?rev=1.3&content-type=text/x-cvsweb-markup

Furthermore, there doesn't seem to be reason you couldn't add the sockets to a runloop in a different thread. If you explain in more detail what kind of problems you are having, perhaps we can help you better.

Good luck.

-M

On Feb 7, 2006, at 7:26 AM, Andrea Salomoni wrote:

Hi & thks for answer,

Yes C++ isn't my language indeed....
I'm using small socket and AsyncSocket, but I will modify these classes in order to make a thread version ....


Thank you all
Andrea

Il giorno 07/feb/06, alle ore 12:58, email@hidden ha scritto:

Does this have to be Cocoa / Objective-C based?

I'm using a nice one in C++ at present called ACE, the only problem with
it is it's steap learning curve (well, I found it to have one anyway).


It would fit nicely into a threaded model (and in fact, has loads of
support for just this case). Obviously, your downside is that you'll
need to pull the ACE distribution, compile it for the Mac, and get the
shared object library into your bundle's Frameworks directory... it's
all 'monkey work', nothing hard really.


Of course, this is just massive-assumption on my part... You might not
want C++ code in your program. Hmmm, which makes me wonder how hard it
would be to integrate stuff from F-Script or the Python stuff...


John

-----Original Message-----
From: cocoa-dev-bounces+john.clayton=email@hidden
[mailto:cocoa-dev-bounces+john.clayton=email@hidden] On
Behalf Of Andrea Salomoni
Sent: Dienstag, 7. Februar 2006 12:08
To: email@hidden
Subject: Searching for socket API thread based

Hi,

I'm trying a lot of different socket classes, but all NSRunLoop based.
I don't like this solution, because I need a thread based and without
exception system socket.
Is there someone able to give me a link?
I thought to use CFNetwork Apple's system, but I think is runLoop based
too...


Thank you for your kind support
Andrea

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References: 
 >RE: Searching for socket API thread based (From: email@hidden)
 >Re: Searching for socket API thread based (From: Andrea Salomoni <email@hidden>)
 >Re: Searching for socket API thread based (From: AgentM <email@hidden>)

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