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Re: How to make a universal binary?
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Re: How to make a universal binary?


  • Subject: Re: How to make a universal binary?
  • From: Nicko van Someren <email@hidden>
  • Date: Tue, 7 Feb 2006 17:30:38 +0000

On 7 Feb 2006, at 16:34, Stefan Pantke wrote:
Am 07.02.2006 um 17:25 schrieb Stefan Pantke:
I need to make a Cocoa app universal. I found instructions at Apple's
dev site, but no compact/short information recipe.

Does anyone know of compact instructions?

Forgot to mention this: Since the source is likely to behave fine on an intel system [no endianess problems expected], a set of XCode settings might solve my problem.

Under Xcode 2.2, for all my Cocoa applications, I have found it sufficient to select:
Project->Set Active Build Configuration->Release
and it just builds the application as a universal binary. This may not be the case if your project started life under an older version of Xcode but in that case I dare say you can create a new empty project and compare and contrast the build settings. If that's too much digging you can always copy your source into the new project and rebuild from there.


	Nicko


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References: 
 >How to make a universal binary? (From: Stefan Pantke <email@hidden>)
 >Re: How to make a universal binary? (From: Stefan Pantke <email@hidden>)

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