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Re: how to make c++ calls from cocoa to a dynamic library
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Re: how to make c++ calls from cocoa to a dynamic library


  • Subject: Re: how to make c++ calls from cocoa to a dynamic library
  • From: Pascal Pochet <email@hidden>
  • Date: Sun, 15 Jan 2006 09:14:03 +0100

Le 15-janv.-06 à 03:33, William Irving Zumwalt a écrit :

I'm trying to add a dynamic lib that I built in a separate project. It
was built as a 'BSD Dynamic Library' and I now have a file called
libmine.dylib. I'm running xcode 2.2

I want to add it to my cocoa project so I did an 'Add existing file'
from the resources group and I now see a libmine.dylib under my
resources group. Then I get this error when trying to build my app.

JamToolExecution MyProject (1 error)
        Command /Developer/Private/jam faild with exit code 1
Linking /Users/me/Projects/MyProject/build/Development/MyProj.app
        can't locate file for: -lmine
Build failed (1 error)

Anyone tell me if I've added this library to my project correctly, or
how to make my project see the dynlib?

Any help/links/advice much appreciated.
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Probably a missing -LPATH_TO_LIBRARY directive if the libmine.dylib is not a "standard" folder (like /usr/lib/ etc)



Pascal Pochet
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References: 
 >how to make c++ calls from cocoa to a dynamic library (From: William Irving Zumwalt <email@hidden>)

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