C++/ObjC Distributed Objects
C++/ObjC Distributed Objects
- Subject: C++/ObjC Distributed Objects
- From: David McGavran <email@hidden>
- Date: Tue, 17 Jan 2006 00:50:43 +0100
I have the following protocol that I connect to through objc
distributed objects:
@protocol ObjA
- (void)getName: (std::string*) cstring;
@end
if I connect to it via:
std::string fred;
[obja getName:&fred];
It works if the client and server are both written in xcode. However
if the server is written in CW it doesn't work. Is this just a bad
idea? Or am I doing something else wrong. If I can guarantee that
both client/server are compiled with the same xcode would this be
safe? I assume I am supposed to use NSString.
Cheers
Dave
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