Re: Apple Finder team is hiring
Re: Apple Finder team is hiring
- Subject: Re: Apple Finder team is hiring
- From: Gen Kiyooka <email@hidden>
- Date: Fri, 27 Jan 2006 05:10:15 -0800
Yeah, they should re-hire Bruce Horn and have him port the OS9 Finder
UI to OSX.
I'd rather have the NeXT workspace manager _or_ the OS9 Finder.
What we have currently is simply awful.
On Jan 26, 2006, at 6:29 PM, Andy Lee wrote:
Saw this on TUAW:
<https://jobs.apple.com/cgi-bin/WebObjects/Employment.woa/wa/
jobDescription?RequisitionID=2510614>
Title: Finder Software Engineer
Req. ID: 2510614
Location: Santa Clara Valley, California
Country: United States
Req Date: 13-Jan-2006
The Finder team is seeking an energetic, motivated software
engineer to help develop next generation versions of the Finder,
the notorious file browser for Mac OS X.
You will be responsible for developing new features of an
application that is often perceived by our users as the "face of
the system". You will be working on user interfaces spanning
various browser views, new advanced search features, navigation
and data presentation as well as many other parts of the application.
In this position you will be expected to:
- Participate in all of the various stages of feature development
from design brainstorms, through feature development, all the way
to fixing that last critical elusive bug under a tight release
deadline.
- You will be required to produce clear designs, excellent
implementation and tight code.
- Deliver tight, well implemented features, fix bugs and develop
Finder into the best file browser on the planet.
- Work on performance and responsiveness of the Finder, making it
feel lightweight, fast, snappy and pleasant to use.
If you are passionate about working on user Interfaces and
usability, love writing tight code, enjoy being a team player,
hone your programming skills as a hobby, aren't afraid of working
on large code bases and share your code with other engineers, this
is a job for you.
BS in CS or equivalent.
Excellent knowledge of C++, software design, engineering
techniques and best practices.
Excellent debugging skills.
Good knowlege of Mac OSX and/or Unix.
Experience with developing User Interfaces.
Experience with various phases of the UI design process.
Preferred experience:
5+ years of experience developing software.
Experienced in using STL, Boost.
Shipped shrink-wrapped products.
Knowlege of Core Graphics, HIView and Carbon, Core Foundation.
Experience developing file browser, graphics, productivity or
creativity desktop applications a plus.
--Andy
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