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Re: NSAutoreleasePool Problem
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Re: NSAutoreleasePool Problem


  • Subject: Re: NSAutoreleasePool Problem
  • From: Shawn Erickson <email@hidden>
  • Date: Sun, 29 Jan 2006 13:32:16 -0800


On Jan 29, 2006, at 1:17 PM, Matthew Miller wrote:

Hi All -

New to the Cocoa development environment (and Objective-C for that matter) and I'm curious. If you write a simple app that creates two instances of NSNumber as follows, you'll get the same address space.

int main (int argc, const char * argv[]) {
	NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];

	// insert code here...
	NSLog(@"Hello, World!");

	NSNumber *test = [[NSNumber alloc] initWithInt:10];
	NSNumber *test2 = [[NSNumber alloc] initWithInt:10];
	printf("%d (%d)\n", [test intValue], [test retainCount]);
	printf("%d (%d)\n", [test2 intValue], [test2 retainCount]);

	[test release];
	[test2 release];

	[pool release];
	return 0;
}

The output looks like this:

[Session started at 2006-01-29 13:48:10 -0500.]
2006-01-29 13:48:10.578 ArrayWithRetainProb[362] Hello, World!
10 (3)
10 (3)

ArrayWithRetainProb has exited with status 0.

Obviously, I'm missing something but I thought that alloc would work like new in C++ and assign a new address. BTW, this doesn't seem to happen when you use NSString. So I'm confused there.

NSNumber has a few numbers that come from a preallocated pool (believe 0 thru 10) to save space in an applicaton by allowing it to share commonly used NSNumbers. In other words you are getting a valid reference to the NSNumber you want but it just happens to be a cached shared instance. As you see the retain count is three (2 of those are from your alloc/init and the other is from the cache that holds onto those handful of shared number instances).


-Shawn
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References: 
 >NSAutoreleasePool Problem (From: Matthew Miller <email@hidden>)

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