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Re: Debugging: do CFZombieLevel and objc_exception_throw() work for you?
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Re: Debugging: do CFZombieLevel and objc_exception_throw() work for you?


  • Subject: Re: Debugging: do CFZombieLevel and objc_exception_throw() work for you?
  • From: Chris Suter <email@hidden>
  • Date: Wed, 12 Jul 2006 07:07:03 +1000


On 12/07/2006, at 5:55 AM, Scott Ellsworth wrote:

I tried the same thing with an NSString, and with CFZombieLevel (1, 19, 5, and a few other values based on the tech note), and all I got were bad access exceptions.

Just thought I'd point out that I think the numbers you used don't look quite right. The tech. note doesn't define what 5 would do; the table in the note uses bit numbers. From my understanding of the note, you'll get a crash for most settings of CFZombieLevel except for 8 (never free memory used to hold CF objects) and under certain circumstances 2 (when scribbling deallocated CF memory, don't scirbble object header (CFRuntimeBase)). I guess you'll get similar results to NSZombieEnabled by setting CFZombieLevel to 9 (although obviously you'll get a crash rather than an exception thrown, but that's just as good).


- Chris

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 >Debugging: do CFZombieLevel and objc_exception_throw() work for you? (From: Scott Ellsworth <email@hidden>)

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