Re: Making Cocoa code available for AppleScripters
Re: Making Cocoa code available for AppleScripters
- Subject: Re: Making Cocoa code available for AppleScripters
- From: Matt Neuburg <email@hidden>
- Date: Mon, 31 Jul 2006 09:30:29 -0700
- Thread-topic: Making Cocoa code available for AppleScripters
On Sun, 30 Jul 2006 16:51:30 -0700, Kevin Callahan <email@hidden> said:
>
>On Jul 30, 2006, at 4:43 PM, Devraj Mukherjee wrote:
>
>> Hi everyone,
>>
>> How do I make my Cocoa application respond to AppleScript?
>
>more:
>
><http://db.tidbits.com/getbits.acgi?tbart=06667>
MMmmmm, no. Do NOT make your Cocoa app scriptable by making it an
AppleScript Studio app. Do it the right way, by implementing Cocoa
Scripting.
I have posted online a tutorial example that gets you started...
<http://www.tidbits.com/matt/scriptability/scriptabilityTutorial.html>
...and my AppleScript book (see my sig, below, for the link) contains an
expanded version of that tutorial, along with lots of discussion of what
makes a good scripting dictionary. m.
--
matt neuburg, phd = email@hidden, <http://www.tidbits.com/matt/>
A fool + a tool + an autorelease pool = cool!
AppleScript: the Definitive Guide - Second Edition!
<http://www.amazon.com/gp/product/0596102119>
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