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Re: dynamic GUI, how to?
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Re: dynamic GUI, how to?


  • Subject: Re: dynamic GUI, how to?
  • From: Scott Thompson <email@hidden>
  • Date: Tue, 13 Jun 2006 14:23:52 -0500


On Jun 13, 2006, at 1:58 PM, Peter Lau wrote:

I am new to Cocoa so if this' been discussed or documented, some URL's should be enough and welcome to get me going.

Here's the my problem:

I need to implement a GUI that I don't think (correct if I am wrong) I can layout the whole thing ahead of time...

It's kind of like the XCode's Preferences dialog box. I will have different categories for the user to choose from first. Then in each categories, the user will see a different set of GUI.

I have been working through some Cocoa books but the examples I have seen are mostly static GUI layout, linking controllers to controls, etc. using IB.

Since I have quite of number of categories, I don't think I want to layout everything in one nib window and write a lot of show and hide calls depends on which category is chosen.

And I don't want to do a once size fit all approach. So, each pane from each category will need to resize the window to make it looks best.

Is there a known or common design pattern for this type of GUI?


Sure.

One way is to put each of your panes into a view, each of which is in a nib file (they might be in the same nib file and they might be in different ones). Each pane also gets a separate controller. Then your prefs code (or whatever) will load the nib file(s) that contain the panes using outlets (usu. through the files owner) to connect the controllers to their panes. You can add all the panes into a single, borderless NSTabPane that you use to switch between the views.

(the sub-views can resize with the NSTabPane as well. You might have to manually adjust their size when you first put them in the NSTabPane, but the correct config of struts and springs should allow them to resize automatically thereafter.

Scott

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      • From: Travis Siegel <email@hidden>
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 >dynamic GUI, how to? (From: Peter Lau <email@hidden>)

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