Capture key w/ full screen OpenGL
Capture key w/ full screen OpenGL
- Subject: Capture key w/ full screen OpenGL
- From: "Bobby B" <email@hidden>
- Date: Thu, 15 Jun 2006 21:14:48 -0400
Hey guys;
I have a quick question. My app goes fullscreen with OpenGL and loads
up a Quartz renderer. All that works fine, but I can't (lol) figure
out how to make the app respond to a mouse click. I just want it to
detect a mouse click. There are no windows or any other controls on
the screen. Any hints?
Thank you
Bobby B
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