• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
RE: Full screen tiny issue
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: Full screen tiny issue


  • Subject: RE: Full screen tiny issue
  • From: Ricky Sharp <email@hidden>
  • Date: Tue, 27 Jun 2006 11:55:09 -0500

On Tuesday, June 27, 2006, at 10:31AM, Vinay Prabhu <email@hidden> wrote:

>One way to display the full screen window is to capture the display and
>launch the window.
>Here is the sequence you need to follow,
>
>Use the CGDisplayCaptureWithOptions to capture the display (This will block
>all other applications to draw on screen)
>Get the window level using CGShieldingWindowLevel.
>Create a window and set the window level.
>Display the window.

Don't do this.  You should only ever capture the display if you plan to not display any standard Cocoa windows/controls (i.e. you're doing your own direct drawing).  Definitely search the archives for reasons for the problems.

--
Rick Sharp
Instant Interactive(tm)

 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Cocoa-dev mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

References: 
 >RE: Full screen tiny issue (From: Vinay Prabhu <email@hidden>)

  • Prev by Date: Re: Using return and goto statements in exception handler
  • Next by Date: Re: Eject Key Code
  • Previous by thread: RE: Full screen tiny issue
  • Next by thread: Re: Full screen tiny issue
  • Index(es):
    • Date
    • Thread