RE: Full screen tiny issue
RE: Full screen tiny issue
- Subject: RE: Full screen tiny issue
- From: Ricky Sharp <email@hidden>
- Date: Tue, 27 Jun 2006 11:55:09 -0500
On Tuesday, June 27, 2006, at 10:31AM, Vinay Prabhu <email@hidden> wrote:
>One way to display the full screen window is to capture the display and
>launch the window.
>Here is the sequence you need to follow,
>
>Use the CGDisplayCaptureWithOptions to capture the display (This will block
>all other applications to draw on screen)
>Get the window level using CGShieldingWindowLevel.
>Create a window and set the window level.
>Display the window.
Don't do this. You should only ever capture the display if you plan to not display any standard Cocoa windows/controls (i.e. you're doing your own direct drawing). Definitely search the archives for reasons for the problems.
--
Rick Sharp
Instant Interactive(tm)
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