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Re: Arbitrary polygons crash -[NSBezierPath stroke]
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Re: Arbitrary polygons crash -[NSBezierPath stroke]


  • Subject: Re: Arbitrary polygons crash -[NSBezierPath stroke]
  • From: Uli Kusterer <email@hidden>
  • Date: Wed, 28 Jun 2006 12:26:17 +0200

Am 28.06.2006 um 11:03 schrieb Tom Bernard:
If you look again, you will see that while I am enumerating executionList, I
am modifying objectArray, a different NSArray. I do it this way to avoid the
problem you cite.

Ah. Oops. You're of course right.

And if I were stomping memory, the stomped memory would cause a crash
regardless of whether I stroked or filled the polygon; as I said earlier,
the crash only occurs when I stroke the polygon.

Not necessarily. Depends on *what* memory you're stomping. You may be running over some code path only used by NSBezierPath -stroke in this particular case.


I have written a skeleton screensaver that illustrates the problem; I will
post it within the next day.

That might help tracking it down.

Cheers,
-- M. Uli Kusterer
http://www.zathras.de


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