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Re: Compositing to custom view in Cocoa
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Re: Compositing to custom view in Cocoa


  • Subject: Re: Compositing to custom view in Cocoa
  • From: "I. Savant" <email@hidden>
  • Date: Fri, 30 Jun 2006 10:45:07 -0400


Ah, I see. :-) I was concentrating only on the background part. You *could* look into Core Image ...


--
I.S.


On Jun 30, 2006, at 10:36 AM, Kenny Millar wrote:

Because I need to change the foreground colour too, and every location on
the 'screen' can have a different forground/background colour.


So it could look like this....
http://www.kmillar.co.uk/mac/_AQ_color.bmp

-Kenny

-----Original Message-----
From: I. Savant [mailto:email@hidden]
Sent: 30 June 2006 15:23
To: email@hidden
Cc: email@hidden
Subject: Re: Compositing to custom view in Cocoa


But why would you do this when you could just change the format of your
graphic to tiff and replace the white background with transparency? This is
relatively simple to do with Photoshop or Gimp, etc. With Cocoa it's just
one line to composite the section of the image containing your character,
retaining the transparency. If your view is filled with a green background
and you composite
(NSCompositeSourceOver) the character image over top this background, only
the text part will show up with the green background showing through.


--
I.S.


On Jun 30, 2006, at 10:09 AM, Kenny Millar wrote:

Since the system I'm emulating only supported 16 colors, I could just
expand my 128x128 source image to be 2048x2048 and thereby include
every possible color combination for every character.


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References: 
 >RE: Compositing to custom view in Cocoa (From: "Kenny Millar" <email@hidden>)

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