Re: Clearing the key event
Re: Clearing the key event
- Subject: Re: Clearing the key event
- From: Matt Neuburg <email@hidden>
- Date: Fri, 30 Jun 2006 09:20:31 -0700
- Thread-topic: Clearing the key event
On Fri, 30 Jun 2006 22:04:02 +1000, "Thuan Seah, Tan" <email@hidden>
said:
>Hi all,
>
> I am writing a program where I inherited my class from
>NSResponder. I wrote the keyDown method to handle a keypress 's' which
>will call a function performing an animation (a for loop updating the
>display every frame). While the animation is running, key presses are
>buffered and processed at a later stage of the animation ended. This is
>not quite the behaviour I wanted since the user can the press 's'
>multiple times during the animation and the end result is the animation
>playing over and over again. How do I get around this? Any advice or
>reference is welcome.
Either nextEventMatchingMask:... or discardEventsMatchingMask:... might
prove useful here, I think. m.
--
matt neuburg, phd = email@hidden, <http://www.tidbits.com/matt/>
A fool + a tool + an autorelease pool = cool!
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<http://www.amazon.com/gp/product/0596102119>
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