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NewMovieFromProperties - crashes.
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NewMovieFromProperties - crashes.


  • Subject: NewMovieFromProperties - crashes.
  • From: Richard Salvatierra <email@hidden>
  • Date: Thu, 9 Mar 2006 11:50:49 -0500

I have isolated this function to simply create a Movie object then dispose of it on success.
If I point to a quicktime file, it works. If I point to an image file it crashes.
This works on one sample app but not on my main project.
Please, any pointers/advice is appreciated. I must fix this issue.


- (IBAction) movieTest:(id)sender
{
    OSStatus theError	= noErr;
    Boolean active		= TRUE;
    Movie					channelMovie;
    QTVisualContextRef		visualContext;

	NSString *theFilePath = @"/Users/admin/Pictures/myImage.jpg";
	//NSString *theFilePath = @"/Users/admin/Movies/myMovie.mov";

QTNewMoviePropertyElement newMovieProperties[] = { {kQTPropertyClass_DataLocation, kQTDataLocationPropertyID_CFStringNativePath, sizeof(theFilePath), &theFilePath, 0},
{kQTPropertyClass_NewMovieProperty, kQTNewMoviePropertyID_Active, sizeof(active), &active, 0},
{kQTPropertyClass_Context, kQTContextPropertyID_VisualContext, sizeof(visualContext), &visualContext, 0} };

NSOpenGLContext *sharedContext = [[[NSOpenGLContext alloc] initWithFormat:[NSOpenGLView defaultPixelFormat] shareContext:nil] retain];

theError = QTOpenGLTextureContextCreate( nil, [sharedContext CGLContextObj], [[NSOpenGLView defaultPixelFormat] CGLPixelFormatObj],nil, &visualContext);

theError = NewMovieFromProperties(sizeof(newMovieProperties) / sizeof (newMovieProperties[0]), newMovieProperties, 0, NULL, &channelMovie);


	NSLog(@"movie created");
	DisposeMovie(channelMovie);
}
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