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Re: slow QTKit framegrabbing
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Re: slow QTKit framegrabbing


  • Subject: Re: slow QTKit framegrabbing
  • From: "douglas a. welton" <email@hidden>
  • Date: Wed, 15 Mar 2006 13:30:59 -0500

Evan,

I would recommend that you check out Core Video/Core Image (in particular the Crop filter). See the CIVideoDemoGL example for insight into how to use Core Image filters with Core Video. You may even want to write your own filter. You can test it out in the Quartz Composer without having to write much code at all.

Also, check out the Clipping Rectangle and the Playback Matrix in QuickTime. Both of these may provide you with a way to accomplish what you want with just a couple of extra lines of code. (something like... clip the movie box to a 1 pixel width, then use the playback matrix to translate your drawing to the location you want within your movie box)

later,

douglas

On Mar 15, 2006, at 12:33 PM, Evan Harper wrote:

I'm working on a slitscan image maker, so it's a matter of using only 1
vertical column of pixels from every new frame appended the right edge of an
image. Basically throwing away 90% of the movie before display. I was
interested in working all cocoa, mostly to see how capable the API is.
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References: 
 >slow QTKit framegrabbing (From: "Evan Harper" <email@hidden>)
 >Re: slow QTKit framegrabbing (From: John Stiles <email@hidden>)
 >Re: slow QTKit framegrabbing (From: "Evan Harper" <email@hidden>)
 >Re: slow QTKit framegrabbing (From: "douglas a. welton" <email@hidden>)
 >Re: slow QTKit framegrabbing (From: "Evan Harper" <email@hidden>)

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