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Accessing window back buffer without deprecated functions in Tiger
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Accessing window back buffer without deprecated functions in Tiger


  • Subject: Accessing window back buffer without deprecated functions in Tiger
  • From: Tobias Stamm <email@hidden>
  • Date: Thu, 16 Mar 2006 15:57:33 +0100

Hi all,

Since Tiger version of OS X, there are quite a few function calls deprecated, quote: "Quickdraw has been deprecated for deployment targets Mac OS X version 10.4 and later".

So, let's face the problem. I want to access the buffer of a window, more exactly: The back-buffer. In earlier versions, this was possible using GWorlds, CGrafPtrs, Ports, ... now, this is all gone (of course it's still there, but having the newest technology, why not using it?). I want to draw some pixels manually, so I need the baseaddress of the buffer, width and height, bpp, ordering, ... and of course I need to lock and unlock the buffer.

But I don't even get near a Bitmap representation of the window- buffer (well there is the standard representation, I think it's pdf, but this does not helps at all). I tried it using CG, GraphicContexts, graphicPorts, using the screenContext, ... I've never used so much // in my code. :)

The only thing that was successful was to create a Bitmap-image drawing to the window. But this is an unnecessary third buffer which I absolutely want to avoid.

I don't think that it is impossible, I simply don't get it. Can anyone help me?

Requirements:
- no deprecated methods (especially no qd)
- no triple buffering
- backwards compatibility to eralier versions not necessary (this is just for me)


Regards,

Tobias


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