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Re: Round Rect
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Re: Round Rect


  • Subject: Re: Round Rect
  • From: Andy Lee <email@hidden>
  • Date: Wed, 29 Mar 2006 11:59:39 -0500

Yet another example implementation, again as a category on NSBezierPath, can be found in the Reducer example. Besides doing the drawing, it checks for a radius that is too big.

I found this by searching for "rounded rectangle" in Xcode's Documentation window.

--Andy

==========
<http://developer.apple.com/samplecode/Reducer/listing21.html>

@implementation NSBezierPath (RoundRect)

+ (NSBezierPath *)bezierPathWithRoundedRect:(NSRect)rect cornerRadius: (float)radius {
NSBezierPath *result = [NSBezierPath bezierPath];
[result appendBezierPathWithRoundedRect:rect cornerRadius:radius];
return result;
}


- (void)appendBezierPathWithRoundedRect:(NSRect)rect cornerRadius: (float)radius {
if (!NSIsEmptyRect(rect)) {
if (radius > 0.0) {
// Clamp radius to be no larger than half the rect's width or height.
float clampedRadius = MIN(radius, 0.5 * MIN(rect.size.width, rect.size.height));


      NSPoint topLeft = NSMakePoint(NSMinX(rect), NSMaxY(rect));
      NSPoint topRight = NSMakePoint(NSMaxX(rect), NSMaxY(rect));
      NSPoint bottomRight = NSMakePoint(NSMaxX(rect), NSMinY(rect));

[self moveToPoint:NSMakePoint(NSMidX(rect), NSMaxY(rect))];
[self appendBezierPathWithArcFromPoint:topLeft toPoint:rect.origin radius:clampedRadius];
[self appendBezierPathWithArcFromPoint:rect.origin toPoint:bottomRight radius:clampedRadius];
[self appendBezierPathWithArcFromPoint:bottomRight toPoint:topRight radius:clampedRadius];
[self appendBezierPathWithArcFromPoint:topRight toPoint:topLeft radius:clampedRadius];
[self closePath];
} else {
// When radius == 0.0, this degenerates to the simple case of a plain rectangle.
[self appendBezierPathWithRect:rect];
}
}
}


@end


--Andy

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References: 
 >Round Rect (From: Valerio Ferrucci <email@hidden>)

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