Running Applescript from an iTunes plugin
Running Applescript from an iTunes plugin
- Subject: Running Applescript from an iTunes plugin
- From: Christoph Vogelbusch <email@hidden>
- Date: Mon, 8 May 2006 21:09:10 +0200
Hi,
I just mailed my first problem with my Cocoa-using iTunes plugin and
here is another one:
When I want to use the NSAppleScript Object from within the iTunes
plugin it screws up the whole apple script system. After an
applescript has run once one of three random things happen:
1. accessing iTunes via Applescript from the outside get incredibly slow
2. all applescript accessing iTunes fail, that are doing any type
conversion
3. all applescript to any applications suffer problem number 2 (have
to restart)
Is that a general known problem?
It really seems that the cocoa carbon integration is problematic,
even though I have only a few problem on my (intel) mac I get some
complains I can't replicate.
Greeting from Germany
Christoph Vogelbusch
P.S.: I want to use AppleScript to provide information to the plugin
that are normally not given.
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