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Re: How To Create Very Huge Images (2 GB and above)
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Re: How To Create Very Huge Images (2 GB and above)


  • Subject: Re: How To Create Very Huge Images (2 GB and above)
  • From: "Sean McBride" <email@hidden>
  • Date: Wed, 15 Nov 2006 10:33:00 -0500
  • Organization: Rogue Research

On 2006-11-15 08:39, Georg Filios said:

>The Problem I am currently facing is, whenever my Image Memory Size gets
>about the
>size of my main memory, the performance and nearly everything (even
>crashes with need to reboot) goes down.
>This behaviour makes sense, since an Image is keept as one chunk in Memory.

You could perhaps make a 64-bit version of your application:

<http://www.apple.com/macosx/features/64bit/>

Though on 10.4 there are limitations: you'd need to split your core code
and GUI code.

But even then performance will suck when your images exceed physical
memory, but you'll stop crashing at least. :)

--
____________________________________________________________
Sean McBride, B. Eng                 email@hidden
Rogue Research                        www.rogue-research.com
Mac Software Developer              Montréal, Québec, Canada


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