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Re: Rendering strokes without using NSBezierPath
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Re: Rendering strokes without using NSBezierPath


  • Subject: Re: Rendering strokes without using NSBezierPath
  • From: "R. Matthew Emerson" <email@hidden>
  • Date: Thu, 23 Nov 2006 10:31:45 -0500


On Nov 23, 2006, at 9:45 AM, Kishore G wrote:

I am working on an application in which I have to render some svg data, without using NSBezierPath ( As I want to implement my own spline algorithms.)

Presently I am extracting data from svg file and preparing NSBezierPath(s). Is there a way to render that svg data without using NSBezierPath, on to my view?

Please suggest me some references so that I can go through them and render the strokes using my own spline algorithms.

A path is the basic drawing primitive.

If you want to render curves/splines with a custom algorithm, just use only moveto/lineto operations in the path.


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 >Rendering strokes without using NSBezierPath (From: Kishore G <email@hidden>)

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