• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Problem drawing directly to bitmap rep using NSGraphicsContext
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Problem drawing directly to bitmap rep using NSGraphicsContext


  • Subject: Re: Problem drawing directly to bitmap rep using NSGraphicsContext
  • From: Erik Buck <email@hidden>
  • Date: Tue, 28 Nov 2006 10:37:28 -0800 (PST)

All you seem to be doing is drawing one image in another.

  What is the size of pBitmapRep ?  If it is not at least as large as NSMakeRect(0, 0, [imageRep pixelsWide], [imageRep pixelsHigh]); then it is rather obvious why you are not seeing the whole image isn't it ?

  How about drawing to NSMakeRect(0, 0, [pBitmapRep pixelsWide], [pBitmapRep pixelsHigh]) ?

_______________________________________________

Cocoa-dev mailing list (email@hidden)

Do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

  • Prev by Date: Re: Problem drawing directly to bitmap rep using NSGraphicsContext
  • Next by Date: Re: Noob question regarding Cocoa objects.
  • Previous by thread: RE: Problem drawing directly to bitmap rep using NSGraphicsContext
  • Next by thread: NSTableView: scrolling bug??
  • Index(es):
    • Date
    • Thread