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Re: determine image type
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Re: determine image type


  • Subject: Re: determine image type
  • From: Robert Cerny <email@hidden>
  • Date: Thu, 5 Oct 2006 13:35:24 +0200

Great,
that's it.

Thanks
Robert

On 5.10.2006, at 12:02, Heinrich Giesen wrote:

Hello,

On 04.10.2006, at 18:07, Robert Cerny wrote:

I have a lot of files from MacOS 9 on the server, but they doesn't
contain file extensions nor have correct file type in the header. I
know that it's a mix of jpg, psd and tiff files and I'm able to
create icons for them. it means I can create a NSImage of the data.
How can I find which type of NSImage I have?

Let us assume you create an image with:

NSData *imgData = [[NSData alloc] initWithContentsOfFile:filePath];
NSImage *img = [[NSImage alloc] initWithData:imgData];

Now position to the contents of imgData:

const char *buffer = [imgData bytes];
and check the first bytes of the buffer, i.e. check the magic numbers.

(some examples):

BOOL isJPEG = (buffer[0]==0xFF) && (buffer[1]==0xD8) && (buffer[2] ==0xFF);
BOOL isLitteEndianTIFF = (buffer[0]=='I') && (buffer[1]=='I');
BOOL isBigEndianTIFF = (buffer[0]=='M') && (buffer[1]=='M');
BOOL isGIF = (buffer[0]=='G') && (buffer[1]=='I') && (buffer[2]=='F');
BOOL isBMP = (buffer[0]=='B') && (buffer[1]=='M');
BOOL isPSD = (buffer[0]=='8') && (buffer[1]=='B') && (buffer[2] =='P') && (buffer[3]=='S');
BOOL isPNG = (buffer[0]==0x89) && (buffer[1]=='P') && (buffer[2] =='N') && (buffer[3]=='G')
&& (buffer[4]==0x0d) && (buffer[5]==0x0a) && (buffer[6]==0x1a) && (buffer[7]==0x0a);


NSImage and NSImageRep do the same to identify the image type.

Good luck
	Heinrich

--
Heinrich Giesen
email@hidden



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