Re: Core Image performance
Re: Core Image performance
- Subject: Re: Core Image performance
- From: Rosyna <email@hidden>
- Date: Thu, 26 Oct 2006 13:32:40 -0700
Correct.
Ack, at 10/26/06, Eric Blanpied said:
So this would be instead of doing it on drawRect:?
On Oct 26, 2006, at 12:38 pm, Rosyna wrote:
You might want to look at CVDisplayLink() which I've found very CPU
non-intensive and quite lovely all around. It only asks you to
render/draw when the display is being refreshed (or 60 FPS for
LCDs). It's great at limiting CPU usage.
--
Sincerely,
Rosyna Keller
Technical Support/Carbon troll/Always needs a hug
Unsanity: Unsane Tools for Insanely Great People
It's either this, or imagining Phil Schiller in a thong.
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