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Re: Core Image performance
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Re: Core Image performance


  • Subject: Re: Core Image performance
  • From: Rosyna <email@hidden>
  • Date: Thu, 26 Oct 2006 13:32:40 -0700

Correct.

Ack, at 10/26/06, Eric Blanpied said:

So this would be instead of doing it on drawRect:?


On Oct 26, 2006, at 12:38 pm, Rosyna wrote:

You might want to look at CVDisplayLink() which I've found very CPU non-intensive and quite lovely all around. It only asks you to render/draw when the display is being refreshed (or 60 FPS for LCDs). It's great at limiting CPU usage.

--


Sincerely, Rosyna Keller Technical Support/Carbon troll/Always needs a hug

Unsanity: Unsane Tools for Insanely Great People

It's either this, or imagining Phil Schiller in a thong.
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References: 
 >Core Image performance (From: Eric Blanpied <email@hidden>)
 >Re: Core Image performance (From: Rosyna <email@hidden>)
 >Re: Core Image performance (From: Eric Blanpied <email@hidden>)

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