Is it archiving/unarchiving NSBezierPath object to disk a performance issue?.
Is it archiving/unarchiving NSBezierPath object to disk a performance issue?.
- Subject: Is it archiving/unarchiving NSBezierPath object to disk a performance issue?.
- From: "praveen kumar" <email@hidden>
- Date: Mon, 18 Sep 2006 12:42:43 +0530
Good Morning Friends,
My senior told that archiving a bezierpath
is a performance issue. is it TRUE?. He told me to create bezierpath every
time in drawRect.
Thanks in advance.
with regards,
madeen.mg.
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