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Re: How to add messages to Cocoa's Run Loop
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Re: How to add messages to Cocoa's Run Loop


  • Subject: Re: How to add messages to Cocoa's Run Loop
  • From: Ofri Wolfus <email@hidden>
  • Date: Thu, 5 Apr 2007 01:03:33 +0300

Sounds like you're looking for adding a runloop source. Currently there's no way to do this purely within cocoa so you'd have to read the carbon docs for CFRunLoopSource. After you get the idea, feel free to use a cocoa wrapper i wrote around it (BSD licensed) - http:// svn.dpompa.com/uitesting/trunk/Classes/Private/DPRunLoopSource.h & http://svn.dpompa.com/uitesting/trunk/Classes/Private/DPRunLoopSource.m

- Ofri

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http://www.dpompa.com
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On 04/04/2007, at 13:48, Pulkit Mathur wrote:

Hi,

I am just a beginner! I want to know something about Cocoa's Run Loops. I
want create a method "FillAudioBuffer". This method will fill two audio
buffers and submit to input proc when it needs audio buffers to play. Now I
want this method to fill the buffers as soon as the methods submit its
buffers to the input proc. So, my plan is to add this method in the Run
Loop's queue soon as the buffers are empty. Now how do I do it? I mean how
to I add this method in the Run Loop message queue?


Please help!
MacDev

--
Pulkit Mathur
Project Manager Associate
Blaze Audio
Industrial Audio Software
http://www.blazeaudio.com
http://www.industrialaudiosoftware.com
91-141-2295761
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  • Follow-Ups:
    • Re: How to add messages to Cocoa's Run Loop
      • From: Aulis Telle <email@hidden>
References: 
 >How to add messages to Cocoa's Run Loop (From: "Pulkit Mathur" <email@hidden>)

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