Re: [Cocoa bundle] Widget Plug-in
Re: [Cocoa bundle] Widget Plug-in
- Subject: Re: [Cocoa bundle] Widget Plug-in
- From: Mohammed AlRokayan <email@hidden>
- Date: Sat, 7 Apr 2007 22:29:49 +0300
Thank you Marc, the problem solved.
You know ...... I was totally lost, case I'm the only cocoa
developer in my country (not only in my city) and I'm not very good
in English, but thanks god who lead me to Marc and thnks for Cocoa-
Dev Apple Mail List.
:)
On Apr 7, 2007, at 10:15 PM, Marc Respass wrote:
Do you have the Principal Class set? Get Info on your project's
target and set the principal class. I'm guessing that if there is
only one, the bundle uses that but if there's more than one, it
bails instead of guessing.
Hope this helps
Marc
On Apr 7, 2007, at 3:08 PM, محمد الركيان wrote:
Hi...
If I put more than one Obj-C class in "Cocoa bundle" project, I
get error when I use it as plug-in in my widget.
==========================
DETAILS:
==========================
If I put only one class, every think work fine.
Q\What should I put in the other classes (other than the main
class) to avoid them to be detected by the WebScript ? or give me
any solution ?
Note: In my widget I need to access to the main class only. And
the other classes I accessing them from the main class not from
the widget.
Please help me out ....
:(
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