Re: Hanging after autorelease...
Re: Hanging after autorelease...
- Subject: Re: Hanging after autorelease...
- From: John Stiles <email@hidden>
- Date: Tue, 10 Apr 2007 11:23:40 -0700
Have you tried enabling zombies? There might be an over-release going
on.
On Apr 10, 2007, at 11:22 AM, Gerd Knops wrote:
I have a rather large application where when I release a certain
very large set of data, the next trip through the runloop will
cause the application to hang when the autorelease stuff is being
taken care of.
The debugger is of no help, giving something like:
Unable to restore previously selected frame:
Unable to restore previously selected frame:
Unable to restore previously selected frame:
Cannot access memory at address 0x4
Cannot access memory at address 0x4
Unable to disassemble objc_msgSend_rtp.
objc_msgSend_rtp is also the only thing in the call stack.
Did anybody else experience this? Any idea how I can debug this?
Thanks
Gerd
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
40blizzard.com
This email sent to email@hidden
_______________________________________________
Cocoa-dev mailing list (email@hidden)
Do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden