• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: offtopic: best way of plainng overall structure of programs/functions etc.
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: offtopic: best way of plainng overall structure of programs/functions etc.


  • Subject: Re: offtopic: best way of plainng overall structure of programs/functions etc.
  • From: Uli Kusterer <email@hidden>
  • Date: Sun, 5 Aug 2007 12:11:10 +0200

On 05.08.2007, at 01:40, Stephan Huebner wrote:
So, the problem ist: I've never found the perfect (or at least elegant) way to lay out the structure of a program before sitting on the computer. So more than once I found that the solution I scribbled on a paper didn't work as I expected and then I sat there in front of the computer and began to hack around until the functions did what they should do.

The simple question is: How do the Experts do it? How do they plan an application? Are the apps to lay out an application or objects- structure of any use? I think there's one from the Omnigroup, but I think I've tried it out once but did not like it enough to use it. Or maybe I was just too impatient, who knows.

I think the two main tools in your toolkit should be experience and refactoring. The latter when the former fails you.


What I often do when I start doing something that I never worked with before is that I write a small prototype that does the essential things. I make it work, and I get some things wrong. Then I sit down and write the actual implementation with the knowledge I've learned from my mistakes in the prototype. Of course, you need experience to know what features to implement in the prototype, and which to leave out because they're "easy".

So, if I realize in actual implementation that it doesn't work, I generally start rearranging, deleting and changing code until it works. This is what refactoring is all about, just that I bite the bullet and rearrange all my code until it is a good design again. Turn messy code into clean code again. Split up huge classes that do everything and the kitchen sink into smaller, manageable classes that have clear divisions and purposes. Merge classes that are too closely coupled anyway, and split them up differently.

It's a bunch of work, but if you do it repeatedly and early on during development, you'll have maintainable code in the end. Otherwise, you'll have ... err... spaghetti.

Cheers,
-- M. Uli Kusterer
http://www.zathras.de



_______________________________________________

Cocoa-dev mailing list (email@hidden)

Please do not post admin requests or moderator comments to the list.
Contact the moderators at cocoa-dev-admins(at)lists.apple.com

Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden


References: 
 >offtopic: best way of plainng overall structure of programs/functions etc. (From: Stephan Huebner <email@hidden>)

  • Prev by Date: Re: When you send a message to an object, how does it find the corresponding method?
  • Next by Date: Re: When you send a message to an object, how does it find the corresponding method?
  • Previous by thread: offtopic: best way of plainng overall structure of programs/functions etc.
  • Next by thread: Re: offtopic: best way of plainng overall structure of programs/functions etc.
  • Index(es):
    • Date
    • Thread