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Re: Cocoa and PICT
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Re: Cocoa and PICT


  • Subject: Re: Cocoa and PICT
  • From: Thomas Engelmeier <email@hidden>
  • Date: Fri, 10 Aug 2007 12:03:05 +0200


On 09.08.2007, at 16:56, I. Savant wrote:

 I'm still hopeful that there's a way to get basic paths and fills
without too much trouble. It seems inconceivable that this is so
non-trivial ...

Quoting you, you deleted the non-trivial code necessary to draw - with just a tiny API subset - the same stuff :


>Quartz 2D has really helped me to show off Cocoa's
>goodness to the original developers (it's *much* easier and a *lot*
>prettier).

As Uli stated, you might avoid recording qd commands and emit the PICT opcodes directly.
Or you might bug the author of "the other" application to upgrade his App to parse / use PDFs.


I'd go the later route. PICT handling is not robust for anything but the plain, non-alpha "bitmap" case. Painful experience from converting PICT resources (with alpha) from some Quicktime sample code and some requirement to modify and convert cicn resources - with mask - under OS X.

Regards,
	Tom_E
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  • Follow-Ups:
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      • From: "I. Savant" <email@hidden>
References: 
 >Cocoa and PICT (From: "I. Savant" <email@hidden>)
 >Re: Cocoa and PICT (From: Thomas Engelmeier <email@hidden>)
 >Re: Cocoa and PICT (From: "I. Savant" <email@hidden>)

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