Re: Cocoa and PICT
Re: Cocoa and PICT
- Subject: Re: Cocoa and PICT
- From: Thomas Engelmeier <email@hidden>
- Date: Fri, 10 Aug 2007 12:03:05 +0200
On 09.08.2007, at 16:56, I. Savant wrote:
I'm still hopeful that there's a way to get basic paths and fills
without too much trouble. It seems inconceivable that this is so
non-trivial ...
Quoting you, you deleted the non-trivial code necessary to draw - with
just a tiny API subset - the same stuff :
>Quartz 2D has really helped me to show off Cocoa's
>goodness to the original developers (it's *much* easier and a *lot*
>prettier).
As Uli stated, you might avoid recording qd commands and emit the PICT
opcodes directly.
Or you might bug the author of "the other" application to upgrade his
App to parse / use PDFs.
I'd go the later route. PICT handling is not robust for anything but
the plain, non-alpha "bitmap" case. Painful experience from converting
PICT resources (with alpha) from some Quicktime sample code and some
requirement to modify and convert cicn resources - with mask - under
OS X.
Regards,
Tom_E
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