Re: How do you found your way around in the ref docs?
Re: How do you found your way around in the ref docs?
- Subject: Re: How do you found your way around in the ref docs?
- From: "Frank Bettger" <email@hidden>
- Date: Sun, 26 Aug 2007 21:50:37 +0200
Thanks Michael for the link,
Like I said in my first post I'm a newbie and it's not easy to find your way
around a new town that you've never been in. Actually I did visit the page
you mentioned "Introduction to Control and Cell Programming Topics for
Cocoa" but had difficulty to determine what a cell is from that document. It
says:
"Controls and cells implement user-interface objects, like buttons, text
fields, and sliders."
What does that mean? Are buttons, fields and sliders the only cells there
are, or are there others? Since they use the word "like" I think they mean
the latter. So what are the other examples of cells?
Further down they talk about "user interface objects" like Buttons, Image
Views, Sliders, Text Fields, Boxes, Progress Indicators, ..., Search Fields
and Segmented Controls. There are 18 "user interface objects" they mention.
But which of these are "cells"? Or are all 18 of them cells?
So I'm still not wiser about what a "cell" is?
Thanks Frank
On 8/26/07, Michael Watson <email@hidden> wrote:
>
> Luckily for you, Apple is decent enough to define new concepts they
> introduce.
>
> http://developer.apple.com/documentation/Cocoa/Conceptual/ControlCell/
> index.html
>
> They link to this /everywhere/ and mention NSCell and its various
> subclasses in all of the applicable places. (The docs for NSButton,
> NSSlider, and so forth all mention this stuff.)
>
> I'm not sure how you missed any of this.
>
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